Hidden levels
Points disappear from the board and each column is shuffled, so you won’t know whether a question is easy or hard until you pick it.
Two teams. One board. One winner.
Fateen is a team trivia game for one room and a few phones. Here’s a whole game in pictures, from opening a room to crowning the winners.
The short version
Learn these four and you can play tonight. Everything further down is detail.
The host opens a room in the app or a browser and shares its code.
Everyone joins from their phone and picks a side.
Pick a question, answer it, score its points. Harder ones are worth more.
When the board is empty, the team on top takes the night.
Setting up
Takes about a minute. The host’s screen runs the game; everyone else just needs the code.
The host opens a room and shares its six-letter code, a QR code or an invite link.
Everyone joins from their own phone and picks a side. The host can move anyone between teams.
Each team picks a name, a color and 3 lifelines. The host picks 6 categories for the board.
Once everyone’s ready, the host starts the game. No phones around? Play the whole game on one screen.
Best setup: the board on a TV or laptop for everyone, and everyone’s phone in their hand.
The board
6 categories, three levels, and a question of each for both teams: 36 questions and 10,800 points.
The host picks them in the lobby, from 270+ in the bank.
Every category has a 100, a 300 and a 500 for each team. On its turn, a team picks one of its own.
A question takes the color of the team that won it. A grey one means nobody got it.
The top shows each team’s points and whose turn it is.
A turn
Follow the Falcons through a single question. Every turn of the game goes the same way.
On their turn, the Falcons pick one of their own questions: Geography, 300.
The host reads it out, and the Falcons answer first.
Wrong, or stuck? The Wolves can give another answer and steal the points.
The host shows the answer and gives the points to whoever got it, or nobody.
Play goes back and forth until the board is empty, and the team with the most points wins. The host can also end the game early and show the results.
Lifelines
Before the game, each team picks its lifelines from these. Double is played from the board before picking a question; the rest while a question is open.
Double the points if you get the question you pick right.
Stops the other team from answering this question.
Give two answers. If either is right, you score.
A full minute to call anyone you know.
Shows four options, one of them correct.
A new question from the same category and level.
Pass the question to the other team. If they miss, they lose the points.
A smart hint that nudges you toward the answer without giving it away.
Settings
The host sets these in the lobby before the game starts.
Points disappear from the board and each column is shuffled, so you won’t know whether a question is easy or hard until you pick it.
Put every question on the clock, from one to ten minutes. When time runs out, the game doesn’t decide anything; you do.
The host’s screen runs the whole board, so you can play around one device. When players join from their phones, they follow the board and play their team’s lifelines from where they sit.
Tips
Small choices that swing a close game.
Played before a 500 question you’re confident about, it’s 1,000 points in one go.
A 500 question in a category your team knows well is worth five easy ones.
Pass a question you can’t answer to the other team; if they miss, they lose the points.
Keep track of the big questions still left: a lead can flip in the last few turns.
Put a sports fan, a geography buff and a history lover on each side, and talk it over before you answer.
Try the Party Quiz: everyone answers on their own phone, backs it with confidence points, and one player takes the night.
Gather your people, split into two teams, and find out who the real Fateen is.