How to play Fateen

Two teams. One board. One winner.

Fateen is a team trivia game for one room and a few phones. Here’s a whole game in pictures, from opening a room to crowning the winners.

  • Two teams, any size
  • Any screen, nothing to install
  • Arabic and English

The short version

A whole game in four steps.

Learn these four and you can play tonight. Everything further down is detail.

  1. Open a room

    The host opens a room in the app or a browser and shares its code.

  2. Split into two teams

    Everyone joins from their phone and picks a side.

  3. Take turns on the board

    Pick a question, answer it, score its points. Harder ones are worth more.

  4. Most points wins

    When the board is empty, the team on top takes the night.

Setting up

Open a room, fill two teams.

Takes about a minute. The host’s screen runs the game; everyone else just needs the code.

  1. Open a room

    The host opens a room and shares its six-letter code, a QR code or an invite link.

  2. Join and pick a team

    Everyone joins from their own phone and picks a side. The host can move anyone between teams.

  3. Get the teams ready

    Each team picks a name, a color and 3 lifelines. The host picks 6 categories for the board.

  4. Start

    Once everyone’s ready, the host starts the game. No phones around? Play the whole game on one screen.

What you need

  • A screen everyone can seeA TV, a laptop or a phone. It runs in the browser, so there’s nothing to install.
  • Two teamsAny size. Up to 32 players in a room.
  • A hostShows the board, reveals the answers and gives the points.

Best setup: the board on a TV or laptop for everyone, and everyone’s phone in their hand.

The board

Read the board in five seconds.

6 categories, three levels, and a question of each for both teams: 36 questions and 10,800 points.

  1. 6 categories

    The host picks them in the lobby, from 270+ in the bank.

  2. Two of each level

    Every category has a 100, a 300 and a 500 for each team. On its turn, a team picks one of its own.

  3. Harder is worth more

    100
    Easy
    300
    Medium
    500
    Hard
  4. Played questions change color

    A question takes the color of the team that won it. A grey one means nobody got it.

  5. Score and turn

    The top shows each team’s points and whose turn it is.

  • 36questions on a full board
  • 10,800points on the board, before any Double
  • 3lifelines for each team

A turn

One turn, start to finish.

Follow the Falcons through a single question. Every turn of the game goes the same way.

  1. Pick

    On their turn, the Falcons pick one of their own questions: Geography, 300.

  2. Answer

    The host reads it out, and the Falcons answer first.

  3. Steal

    Wrong, or stuck? The Wolves can give another answer and steal the points.

  4. Reveal

    The host shows the answer and gives the points to whoever got it, or nobody.

Then it’s the Wolves’ turn.

Play goes back and forth until the board is empty, and the team with the most points wins. The host can also end the game early and show the results.

Lifelines

Pick 3 lifelines. Each works once.

Before the game, each team picks its lifelines from these. Double is played from the board before picking a question; the rest while a question is open.

  • Before picking

    Double

    Double the points if you get the question you pick right.

  • During the question

    Block

    Stops the other team from answering this question.

  • During the question

    Two Answers

    Give two answers. If either is right, you score.

  • During the question

    Call a Friend

    A full minute to call anyone you know.

  • During the question

    Choices

    Shows four options, one of them correct.

  • During the question

    Swap Question

    A new question from the same category and level.

  • During the question

    Bomb

    Pass the question to the other team. If they miss, they lose the points.

  • During the question

    Hint

    A smart hint that nudges you toward the answer without giving it away.

Settings

Make the game yours.

The host sets these in the lobby before the game starts.

Hidden levels

Points disappear from the board and each column is shuffled, so you won’t know whether a question is easy or hard until you pick it.

Countdown

Put every question on the clock, from one to ten minutes. When time runs out, the game doesn’t decide anything; you do.

One screen or everyone’s phones

The host’s screen runs the whole board, so you can play around one device. When players join from their phones, they follow the board and play their team’s lifelines from where they sit.

Tips

Tips for winning.

Small choices that swing a close game.

  1. Save Double for a sure thing.

    Played before a 500 question you’re confident about, it’s 1,000 points in one go.

  2. Go big in your strong categories.

    A 500 question in a category your team knows well is worth five easy ones.

  3. Use the Bomb when you’re stuck.

    Pass a question you can’t answer to the other team; if they miss, they lose the points.

  4. Watch the board.

    Keep track of the big questions still left: a lead can flip in the last few turns.

  5. Mix your team.

    Put a sports fan, a geography buff and a history lover on each side, and talk it over before you answer.

Game night starts here.

Gather your people, split into two teams, and find out who the real Fateen is.